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Dead Weight

Dead Weight

Something's about to go terribly wrong aboard the Adamant Lapis. Amongst stacks of unremarkable rock samples, gravel, and ore, there's a large and featureless sphere that does absolutely nothing;

Unless you're already dead.

Cadavers are pulled inward with the force of a hundred starship engines, tearing through bulkhead and flesh alike. The hull groans from strain. Oxygen hisses through punctured metal. Every single member of the crew is a potential projectile.

Dead Weight is a 12-page booklet adventure featuring:

  • A ready-to-run emergency aboard a rapidly deteriorating cargo ship. Dense-but-organized layout, with clear information hierarchy and emphasis makes referencing mid-session a breeze.
  • A fully destructible ship, with custom description for what's damaged if (read: when) a 80kg corpse comes flying through the bulkhead at 400km/h.
  • A timeline of events, to keep the pressure rising. Every minute wasted is another minute closer to the next in a series of increasingly drastic consequences.

Also included are:

  • Player printouts; a crew manifest (to track the who's even left alive), a deck-plan of the ship (to cross rooms off of as they're rendered uninhabitable), and a cargo manifest (to desperately thumb through as their oxygen runs out).
  • A printable warden's reference; to aid with time-tracking, keeping tabs on NPCs, and referencing key information.

Also available elsewhere: 

Content Warning: Gore, Skinning, Suffocation

Writing, illustration, and layout by Norgad
Editing by A Rat

$2.70

Original: $9.00

-70%
Dead Weight

$9.00

$2.70

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Dead Weight

Something's about to go terribly wrong aboard the Adamant Lapis. Amongst stacks of unremarkable rock samples, gravel, and ore, there's a large and featureless sphere that does absolutely nothing;

Unless you're already dead.

Cadavers are pulled inward with the force of a hundred starship engines, tearing through bulkhead and flesh alike. The hull groans from strain. Oxygen hisses through punctured metal. Every single member of the crew is a potential projectile.

Dead Weight is a 12-page booklet adventure featuring:

  • A ready-to-run emergency aboard a rapidly deteriorating cargo ship. Dense-but-organized layout, with clear information hierarchy and emphasis makes referencing mid-session a breeze.
  • A fully destructible ship, with custom description for what's damaged if (read: when) a 80kg corpse comes flying through the bulkhead at 400km/h.
  • A timeline of events, to keep the pressure rising. Every minute wasted is another minute closer to the next in a series of increasingly drastic consequences.

Also included are:

  • Player printouts; a crew manifest (to track the who's even left alive), a deck-plan of the ship (to cross rooms off of as they're rendered uninhabitable), and a cargo manifest (to desperately thumb through as their oxygen runs out).
  • A printable warden's reference; to aid with time-tracking, keeping tabs on NPCs, and referencing key information.

Also available elsewhere: 

Content Warning: Gore, Skinning, Suffocation

Writing, illustration, and layout by Norgad
Editing by A Rat

Product Information

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Description

Something's about to go terribly wrong aboard the Adamant Lapis. Amongst stacks of unremarkable rock samples, gravel, and ore, there's a large and featureless sphere that does absolutely nothing;

Unless you're already dead.

Cadavers are pulled inward with the force of a hundred starship engines, tearing through bulkhead and flesh alike. The hull groans from strain. Oxygen hisses through punctured metal. Every single member of the crew is a potential projectile.

Dead Weight is a 12-page booklet adventure featuring:

  • A ready-to-run emergency aboard a rapidly deteriorating cargo ship. Dense-but-organized layout, with clear information hierarchy and emphasis makes referencing mid-session a breeze.
  • A fully destructible ship, with custom description for what's damaged if (read: when) a 80kg corpse comes flying through the bulkhead at 400km/h.
  • A timeline of events, to keep the pressure rising. Every minute wasted is another minute closer to the next in a series of increasingly drastic consequences.

Also included are:

  • Player printouts; a crew manifest (to track the who's even left alive), a deck-plan of the ship (to cross rooms off of as they're rendered uninhabitable), and a cargo manifest (to desperately thumb through as their oxygen runs out).
  • A printable warden's reference; to aid with time-tracking, keeping tabs on NPCs, and referencing key information.

Also available elsewhere: 

Content Warning: Gore, Skinning, Suffocation

Writing, illustration, and layout by Norgad
Editing by A Rat